• The Elder Scrolls 4: Oblivion
  • -vs-
  • Fallout 3
  • The Elder Scrolls 4: Oblivion is better than Fallout 3
    Overall Comparison
    This is a rebuttle to Stone's latest game comparison.

    I'm actually quite surprised. I found Oblivion quite dumbed down for a less RPG type of player, and it was insanely more user friendly than Morrowind.

    Bethesda made everything in the game simple and removed many good armours, spells, skills, etc. (Bone Armour? Levitate? Throwing Weapons?)

    I do not see why anyone at all would find it hard to understand the basic concepts of an RPG game, which was literally all Oblivion had. If you really didn't understand it you should stay away from the RPG genre and stick to Action-RPG games, much like Fallout 3 has become.

    To me the levelling system makes a lot more sense. You hit someone with the sword, and you get better at it. Not you kill someone with an assault rifle and suddenly your a master at hacking computers.

    Also a knowledge of local towns and cities would be quite logical. You weren't always a prisoner in Oblivion, and so you must of had some sort of sense of direction towards landmarks and towns. Where as in Fallout 3, you have been inside the vault for your entire life, and have not had the resources to study the local geography.

    Don't forget that Baurus also pointed you in the right direction after leaving the sewers while in the vault you had to fight your way out without much of a goodbye or debriefing.

    Also as a last note, I had thought prior that more content in a game was usually better as you can play as much as you want and still have things that you can enjoy doing. I do not enjoy, however, having to reload previous saves because of a dead end main storyline or being capped at max level halfway through the game.

    That is all. =]
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