• Wednesday, April 14, 2010
  • Yup, it's true.  I love playing games on my PC, but sometimes I'm going to use a 360 controller and relax.  Does that make me a bad PC gamer?

    Some people seem to think so.  I'm trying to explain that I find GTA IV to be much more enjoyable on PC when I use the 360 controller.  Then of course, some elitists have to argue about how much better aiming is with a KB and mouse.
    In most games, I'd be inclined to agree.  However, many PC ports of console games do not handle mouse controls well.  There's many games that will handle mouse acceleration in a way that makes them difficult to use.

    PLUS, when I use a keyboard, I'm only able to move in 8 directions.  With the analog stick, my options are pretty limitless.
    When I'm driving with a keyboard, I'm gonna floor it, idle, or completely brake.  When I'm turning, I'm either slamming the wheel all the way left or all the way right. 

    Anyway, certain game types call for certain types of controls.  FPS's are usually best played with a KB and Mouse, true.  Strategy games are the same way.
    However, IMO, most third-person games of any type are best played with a controller.  OPINION!
  • Monday, January 18, 2010
  • Whelp, my beta code for Star Trek Online was also apparently my code to access the head-start.  I go to enter the key and it says that it has already been activated.  I e-mailed support, but I hope I'm not screwed.
  • Saturday, January 16, 2010
  • I have to say, after spending some time with the beta, I'm pretty stoked about STO.  I just put my preorder in today.
    The ground stuff plays a lot like Champions Online, which isn't a bad thing.  The space combat is definitely fresh and new.  So far, the game seems to have perfectly captured that Star Trek feel.

    Anyone going to be playing with me?
  • Wednesday, September 30, 2009
  • I had a few videogame ringtones before, but I don't use 'em anymore like I used to.
    My favorite was the codec ring from Metal Gear Solid that I used exclusively for a while.  For some reason many people were able to recognize it.
    I used to have the 1up noise from Super Mario as my text message notification.

    I know a guy with a flip phone that plays noises when he opens and closes it.  When he opened it, it played the power up noise from Super Mario (the one when you get a mushroom).  When he closed it, it played the power down noise (when you get attacked).

    My sis's ringtone for when I call is the Corneria theme from Super Smash Bros Brawl.

    Also, I forgot to mention that my current base ringtone is the beginning of the theme from Street Fighter IV.  The lyrics are dumb but the song sounds awesome.
  • Friday, September 25, 2009
  • Monday, August 31, 2009
  • Has anyone else ever had that experience, where you didn't pre-order a game, yet you're scrambling around on day one of release to find a copy?

    This happened to me recently with Batman: AA.  I didn't really have plans to buy the game, but after all the reviews I decided I needed to have it.  I go to my closest Gamestop (there's 5 or 6 in my town), and they didn't have it.  However, they called a couple stores that were right next to each other and lo and behold, they had their floor copy left (last one).  They held it for me and I grabbed it.

    I didn't NEED it on day one, but a lot of the fun is trying to find it ASAP.  I think PSN and XBL are partly to blame, with being able to display what games your friends are playing. 

    I had a similar issue with Little Big Planet, which I DID pre-order and was super-excited about.  However, on the day of release, EVERY gamestop in town got their copies, EXCEPT the one that I pre-ordered at.  I was fuming.  I drove to another gamestop, and bought it off the shelf, then went to the mall where I pre-ordered and cancelled it.  The guy in the mall was like "We'll have it in tomorrow!" but I said "Well I got it in my car now."

    No it's not the most important thing ever, but I do find a little bit of thrill in following a game release and then pouncing on the opportunity to find a copy ASAP.  Does anyone else ever do the same thing? 
  • Monday, August 17, 2009
  • http://steamcommunity.com/groups/myfellowgamers/

    I decided to go ahead and make a Steam group for MFG.  I'm bored and in the midst of moving into a new apartment, so most of my toys are packed away.

    Anywho, I cut n' pasted the logo from the site's banner.  Maybe down the road someone can create an actual avatar?

    It's a public group, so all who care to join, can!
  • So I was able to sneak a Champions Online beta key from a foreign website.  Well, 'lo and behold, having a problem patching the game for me to play.

    Now, whats funny is a lot of people seem to be really cheezed off by this.  May I ask, why? 
    Hmm, maybe to answer this, we should refer to how Wikipedia defines a beta release:

    ""Beta" is a nickname for software which has passed the alpha testing stage of development and has been released to users for software testing before its official release. It is the prototype of the software that is released to the public. Beta testing allows the software to undergo usability testing with users who provide feedback, so that any malfunctions these users find in the software can be reported to the developers and fixed. Beta software can be unstable and could cause crashes or data loss."

    Hmm, so perhaps a beta release WON'T WORK.  Ok, so now knowing this, should people complain when a beta doesn't work?
    I think gamers are upset cause they want to play, and not work.  However, this is the exact kind of thing professional beta testers go through.  This is an MMO.  Of course they need to test server capability and reliability.  Right now, they aren't, simply put.

    Let's say I put together a car from scratch.  I look it over and all the parts look good.  Everything looks connected ok.  Can I truthfully say that it's going to run just fine?  No, I gotta turn it on first.

    I'm rambling now, but it's just incredibly frustrating when I want to DISCUSS issues and get a mature conversation in, but I hear people claiming that Cryptic "needs to get their act together".  It's as if people think the developers are just sitting on their butts twiddling their thumbs.  It's sad about the expectations that people have come to have concerning things like this.
  • Monday, August 3, 2009
  • Whelp, the final Fallout 3 DLC is out, and I have beaten it.

    Mothership Zeta was the most intriguing DLC that I was looking forward to.  I enjoyed the premise.  You get abducted by aliens and you have to find a way back.  Honestly that's pretty much it.

    Many have discovered in vanilla Fallout 3 the downed recon spacecraft.  Alongside the craft, there was distinct alien chatter and a dead alien with an alien blaster.  I found this to be one of the creepiest moments in the game.  Seeing a downed alien, and just knowing that there's an entire alien race that must be aware of our existence.  We know they're intelligent, and that's it.  Who knows what they're planning?

    So this time, with Mothership Zeta installed, you visit that same downed spacecraft and you get abducted.  You are somehow experimented on (you blackout at this time) and you awaken in a cell with another human from the capital wasteland.  You work together with a small handful of other humans and eventually overtake and destroy your captors.

    Obviously your enemies are alien grunts.  Along them are some failed experiments and some robots.  Your new arsenal will include a couple alien blasters, and a big devastator held by the robots.  The only new location is the spaceship that you'd abducted to. 
    Now, I was really looking forward to exploring this ship, but I was sadly disappointed.  All the hallways look the same.  There's the same visual flair wherever you go, and there isn't much place for variety. 

    There was one section where you spacewalk.  I was very excited by this, looking for a change in physics and whatnot.  Unfortunately, the spacewalk section is very short, very uneventful, and feels just the same as walking anywhere else.  There isn't any hi-jumping or slower movements.  It's a bit saddening.

    There was no optional sidequests and nothing that would make you want to play through again.  No moral decisions, nothing.  To me, that puts this DLC on par with Operation Anchorage.  Granted I buy all the DLC anyway cause I'm a Fallout ho of sorts.  This was just a disappointing note to end the Fallout 3 DLC on.  It felt rushed, and fails to live up to the expectations of Broken Steel and Point Lookout.
  • Thursday, July 23, 2009
  • Dear lord, now Steam has the King's Quest AND Space Quest collection available.  Adventure gaming overload!  Of course I immediately bought the Space Quest Collection, hopefully giving me a chance to faithfully play through all the Space Quest games I never been able to play before (I've only played Spinal Frontier, which is Chapter 6). 

    $15 for 6 Space Quest adventure games?  Yes please.

    BTW, expect a comparison of Space Quest and Monkey Island before too long.  Two completely different humor-driven adventure series seems like a good idea.

    Maybe soon we'll also get a chance to play Leisure Suit Larry.
  • Wednesday, July 15, 2009
  • So I have the priviledge (as we all do) to once again play Monkey Island, and I am in nostalgia heaven.

    Yesterday (still jetlagged from vacation in Maui), I downloaded and played a good portion of the first episode of Tales of Monkey Island.  It's fantastic.  The controls are a little wonky for me (particularly movement), but otherwise the joy from before is fresh and new again.  Graphics are nice, voice acting is superb, and the comedy is spot on. 

    And tonight, I will be going home and downloading The Secret of Monkey Island: Special Edition, a remake of the original!  Expect a lot of glee from me this week XD

    Of course, I strongly recommending everyone who's never played the original to give it a shot.  It'll be strange when I play it cause all the puzzles will be the same, so it'll really just be like me watching a story. 

    I think I may record my first impression of it tonight.
  • Tuesday, June 30, 2009
  • A while back I bragged about how I got a Battlefield Heroes beta key.  Whelp, now you don't need one!

    Now you too can go to www.battlefieldheroes.com and see how the game just isn't that amazing.  Go ahead!
  • Wednesday, June 24, 2009
  • Of course, it's that time again.

    This time, Point Lookout was released for Fallout 3 without a hitch.  Game installed fine, loaded fine, and I've played for about two hours without much issues.

    This time we travel to Point Lookout, which is a backwoods swampy area that looks like something from Louisiana or Mississippi.  It promises good fortune for treasure hunters and adventure.  They aren't completely wrong.

    You take a ferry to Point Lookout and find the place to be all but abandoned.  There's an amusement boardwalk among the river, and everything seems dark and gloomy.  It's a major change from previous Fallout expansions, as this one has dense forest of dying trees.
    However, there are fruit plants that are not irradiated that you can pick and eat for health.

    Enemies this time include rednecks, ghouls, and tribal members, and the occasional vicious dog and Mirelurk.  New weapons include double-barrel shotguns (not sawn-offs), lever-action rifles, axes, and a few others.

    The new area is about a fifth of the size of the main Capital Wasteland, so there's plenty to explore.  However there only seems to be two major quests this time.  The quests are fun, don't get me wrong, but I just wish the area was a little more populated with stuff to do.

    This is probably the second-best DLC to date, the first being Broken Steel.  I can't wait for the next one, where we get invaded by aliens!
  • Friday, June 19, 2009
  • So I been talking with friends about how fun Ghostbusters is on my PC, and they all laugh at me.  Arguments go from "It doesn't even have multiplayer!" to "I can't believe you actually spent money on that when you could just download it!"

    Well, yeah, I could've downloaded it, sure.  But I didn't.  Y'know why?  Cause to me, $30 is well worth the money.  Sure maybe it's only an 8 hour long game.  Sure maybe there's no multiplayer.  So what?  It's not like it costs as much as the console versions do.  It's half that!

    And since I recently built a new machine, it runs great!  Most the time, games run better on my PC than they do consoles.  Sure my PC costs four times as much as a PS3, but it's infinitely more useful, too.

    It grinds my gears that people ever feel justified in pirating a game on PC, especially if the game hasn't even been out for a week (or even worse, if it hasn't even been released).  I always hear the argument "Piracy isn't affecting PC gaming.  It's the crappy console parts that make PC gamers suffer".  What about the developers that have to suffer?  Imagine working for 10 hours of everyday for 10 months to release a product.  Then imagine finding people downloading it within 24 hours.  Yeah, bet it doesn't feel good.

    The fact is, piracy has been around since the pre-windows days.  So piracy has been around long before console ports.  Now that piracy is easier than ever before, what's to motivate a developer to spend a lot of time on a great PC game?  Not much I bet.

    I enjoy being able to buy my games online and having them arrive in a couple hours on my hard drive without me ever leaving the house.  Prices of PC games drop much more quickly than they do on consoles, also.  Hell, I bought Bioshock on Steam for 5 bucks!  Unreal Tournament III was $10. 

    What's everyone else's thoughts?  I'm sure everyone games on consoles more than PC's.  Why do you think that is?
  • Tuesday, June 16, 2009
  • Just checked Steam and Ghostbusters is out.  Not only that, but it's only 30 bucks on Steam.  What does that mean?  Yet another game to distract me from beating all the ones I still have on my plate.

    At this rate, I doubt I'll ever beat Bioshock and Dead Space.
  • Monday, June 1, 2009
  • And John Carmack was a totally cool dude!  He explained the panel as "Basically I get a chance to ramble on about game development and technology and they'll just let me know when I'm out of time."

    It was pretty impressive how he was able to just keep talking and talking without needing any notes and stuff.  I found it incredibly interesting.  He explained a little backstory of id Software (which he pronounced eh-d, not I.D. software, so that settles that :D ), and he also talked about his current development on the new PC game Rage.  He also talked about his current interest in iPhone development and he even demoed Doom for the iPhone that he's already developed (still in progress).
    What's next for his iPhone projects?  Quake :)  and then Quake 2 :D  Then Doom 3 (jk, jk)

    He answered a lot of questions, even after the panel was officially over.  Sorry @justin , but I didn't ask about the rocket jumping :(  HOWEVER, I did ask him "With the current beta release of Quake Live, and with Battlefield Heroes coming out soon, not to mention your current desire to work on porting Doom and Quake and Wolfenstein to the iPhone, do you see a possible trend developing where companies will make less games that are more accessible and less hardware demanding, and do you think this is a possible direction that should be developed?"
    He replied that he couldn't forsee many more games such as Quake Live to come to fruition, and that few games would work as well online as Quake 3 Arena does, and that he was very fortunate that they already had such a well established game and engine to bring to a browser-based app.  Also, he said that the ad-supported nature of Quake Live isn't doing well enough to support the game by itself, and that by the time it comes to full release, there will be a premium that will be charged.

    Also later on I asked him if he had any comments or thoughts he'd like to share on the somewhat downfall of 3D realms, and surprisingly the room suddenly got very serious and he talked about how tough it can be to try and keep a project going for so long.  He expressed how he wishes there was a way that id could have helped them out and how unfortunate it is to see a team go like that. 
    I took some video of a few questions that I'll be uploading to my youtube sometime this week (hopefully).  I'll let you guys know when I do that.  It'll be an MFG exclusive!!!

    Sorry I haven't gotten that video uploaded yet, guys.  I took the video on my gf's digital camera and I haven't even been over there since we got back Sunday.  I've had a fever all week so I have been pretty useless this week :P

    *UPDATE 6/4*
    I still don't have the Carmack video (hopefully I will this weekend), but here's a little montage I made of some costumes and events at A-Kon 20.  Hope you enjoy!  http://www.youtube.com/watch?v=Si7CerCcPMs
  • Thursday, May 28, 2009
  • Sup guys?  I'm just letting everyone know that I'll be heading to Dallas this weekend to attend A-Kon.  I'm not big on anime at all, but a lot of my friends are going, so I'm going.

    I plan on taking part in a Guitar Hero and Rock Band tournament, so wish me luck!

    Also, John Carmack is gonna be there!  You may know him better as "That one guy that made Doom".  He's gonna be hosting a panel about rockets and stuff, so it should be pretty cool.  I'll have to see if he'll sign my copy of Doom 3 or something.

    Anywho, I'll be back monday!
  • Monday, May 11, 2009
  • So Fallout 3's latest (and presumably last) expansion was released last Tuesday morning for 360 and PC.  However, the 360 version wasn't handling achievements correctly and the PC version didn't work at all. 

    So I wait for the expansion to get fixed, which took a couple days.  However I wasn't home on Thursday so I didn't get to play it.
    Then finally Friday rolls around, but we have a tornado come through again and it knocks the cable out, so I'm without internet til Saturday night.  Just my luck.

    I FINALLY got to play it some yesterday and so far, it's not too shabby.  I'd say it has the strongest gameplay of the three expansions, but so far the environments haven't really been drastically different.  Keep in mind I haven't played through all of it yet, so I'm hoping that I have plenty to go.

    The storyline is pretty cool.  I don't want to give too much away, but I will say that you end up surviving the whole radiation thing (though they really don't say how).

    It is nice to raise the level cap to 30, and keep an open ended game to boot!  The fact that it doesn't end makes the "ending" seem a lot less epic, but I think it's worth it, especially to see the aftermath of Project Purity.
  • Sunday, May 3, 2009
  • Well, I've been getting into youtubing lately, and I want to post video walkthroughs and first-play experiences on youtube with commentary.

    My first project is going to be me playing through Another World (Out of This World) and commentating a walkthrough for it.

    I was wondering if there's any other games that you people would like to see walkthroughs for?  Or if you have any suggestions for games that I should try that I could record and give my first play impressions of?

    Once I start putting up some videos, I'm gonna link to my youtube channel for all to enjoy.

    I finished my Another World walkthrough.  Watch and see what you think!  If anything, it at least shows you how unique the game is.
    UPDATE 5/4:
    I also uploaded my first impression of the original Castle Wolfenstein (preceeding Wolfenstein 3D).  It's my first go at something like this so it kinda drags, but check it out if you're curious
    *UPDATE* 5/5
    (there was an update here.  It's gone now...)
  • Monday, April 27, 2009
  • Y'know, I was reading @GamerGirl 's post on one of the blogs about how she really enjoys the classics like Doom and Duke3D and Commander Keen.  It made me remember that the original Duke Nukem actually used the same game engine.  There were very stuttery sidescrolling games, but a blast back in the day. 
    Then the Duke Nukem sequel, Duke Nukem 2, stayed an innocent side-scroller where Duke just went around blasting aliens. 
    THEN Duke's third outing set himself apart from the other typical do-good heroes that were common then, and he made himself to be a gun-toting babe-rescuing alien-destroying American anti-hero, who felt the need to visit a strip-club during his alien extermination.

    Conquer was another character that had a similar transformation.  He was originally meant to be an innocent squirrel to star in his own light-hearted adventure game on the N64.  His game was scrapped, but he became a racer on Diddy Kong Racing.  THEN he has his infamous Bad Fur Day and suddenly he's a drunk and developed quite the potty mouth.  Very odd for a Nintendo console.

    Anyway, these are just two examples, but I want to ask the MFG community: What characters are you able to recall that have undergone drastic transformations throughout their video game careers?
  • Thursday, April 23, 2009
  • I don't mean to advertise other sites, but this is an awesome project underway

    Why am I posting this?  Cause it lets you play Space Quest I and II in your browser!  Anyone who has visited this sight knows how I'm a sucker for old adventure games.
  • Tuesday, April 7, 2009
  • I spent last weekend playing through the new expansion for Fallout 3, The Pitt.  All I can say is... oh yes.

    You get a nice big new environment to trek through, much like Operation Anchorage.  However, UNLIKE OA, there's actually more to look at, more to talk to, and more to explore.  Your new quest involves infiltrating the area, collecting, fighting in an arena, and then you're faced with a very gray moral decision (with no real right or wrong). 

    The auto-axe is a nice weapon to look at, and is quite fun to wield.  The steel mill is also very interesting to see, with lots of moving parts and other machinery, though you can interact with much of it.

    The arena was cool, I just wish it lasted longer.  You definitely get that Mad Max sort of feel to it.

    I can't wait for the next Fallout 3 expansion.  Anything to give me an excuse to play more Fallout 3, I'll take it.
  • Tuesday, March 31, 2009
  • I think me and @Genebit were talking one day and he says something like "So I guess people mostly browse MFG during the day, huh?"

    It appears so, so I figure why not just ask MFG?  What time do you guys usually browse this site? 

    I, for one, usually come here while I'm at work and I don't have much to do, which is most of the time.  However, once I get home I usually don't get on here cause I'm busy actually playing games.
  • Friday, March 27, 2009
  • I was just brainstorming at work and thought a nice feature would to have users be able to submit a "Top 10" list for whatever category they choose.  I just thought it'd tie in really well with the whole comparison theme, and essentially ranking games.

    Also, isn't it about time we have a new "Featured Comparison" ? ;)
  • Wednesday, March 18, 2009
  • Hey all, I thought I'd share my excitement.  I had signed up for a Battlefield Heroes beta key a couple months ago and forgot all about it.  Then last night I decided to check the page again just to see if there were any updates.  I saw none.

    Go to sleep, wake up, check my e-mail, and low and behold I have an e-mail with my own beta key!  Righteous!

    Still downloading, but I'll update this blog when I play it for a while and letcha know what I think :D

    Well I played a few skirmishes and so far the game is ok.  I'll eventually have to do a comparison about it vs Quake Live.
    One issue that I've yet to figure out is any sort of radar so you can see where your teammates is.  Also, since this is a browser-based game, I don't believe there's mic support, which would help alot in this kind of game. 
    I have to pretend to work right now, but I really do wanna go home and check it out some more.

    BTW it's my B-day today, so yay for me I'm 23!
  • Monday, March 16, 2009
  • Elephants in the street.  No joke.  I look out my window and I see a line of elephants.

    To be fair, the circus is going on literally across the street.  Still though!
  • Tuesday, February 17, 2009
  • I'll be the first to admit that I have obtained software illegally fairly often.  Now that I have a nice paying job I don't do it nearly as much, but sometimes I still indulge in older software that I don't feel like paying 20 bucks for.  Shame on me, I know.

    Weeeeell, since I got my R4 for my DS, I went online and found a torrent for the first 3000 DS games that were released in the English language, which includes US and Europe.  Now I have access to a server thats connected into a 14 Gb line that I can use to download torrents super quick.  So 14 GB of DS ROMS was going to take me just 2 days to download.  Pretty sweet, right?

    It was halfway done yesterday, and the server owner gets an e-mail from the agents to JK Rowling, cause they believed that the files I was downloading included Harry Potter and the Order of the Phoenix.  In truth, the DS ROM for the game was being downloaded, not the book (obviously), so I'm sure they were just searching for keywords.

    ANYWAY, I had to delete the file, my user account on the server gets deleted (the server owner is actually my gf's brother, so he'll just set me up with another account sometime later), and now no one is downloading torrents like that for a while.

    Granted the heat probably came to that server due to the mass amount of traffic, but if you think no one is watching, you are WRONG!  I may post the e-mail on a journal entry somewhere for everyone's pleasure.
  • Monday, February 16, 2009
  • Ok, I just bought an R4 loader for my DS, and I LOVE it.  I was surprised at how cheap this thing was, and how simple it was to use.  I've used a flash cart on my GBA before and got some fun out if it, but this is rediculously easy to use on DS. 
    All you do is load a 2GB or less MicroSD card with the kernal files from the website, then you can load any homebrew DS ROMs you want, basically.  There's some awesome homebrew out there, including a port of the Tower Defense game from Warcraft, a DS version of Amplitude, and best of all, I'm freakin playing DOOM on my DS!  And it even uses the bottom screen to constantly display your map!  THATS AWESOME!
    I won't deny that this thing may have some *ahem* OTHER uses, but I'm really enjoying my purchase so far.

    i got this thing online for 20 bucks, shipping included.  i don't want to advertise some other site, but it does sell GAMEs and stuff.  the place may be next to a BAY, but i dunno.  i think i see a DOT on my keyboard, but COMe on, who knows for real.
  • Sunday, February 1, 2009
  • So it turns out, my GF's nephew thought it would be cute if he took my DS and hid it under his bed. 
    Curse you children!  Curse you!!!
  • Thursday, January 29, 2009
  • The title says it all.  I'm really heartbroken over it, too.  I have no idea where, but it probably was lost between my gf's brothers house and hers.  It likely slipped out of my coat pocket when I crawled into my car.

    It's really a bummer.  I had been playing Ninja Town (great tower-defense game), and was still trying to beat Elite Beat Agents on Hard.
    Well, guess thats another $120 I'll have to scrounge up eventually.  I also have the DS Guitar Hero games, so getting the DSi isn't really interesting to me.
  • Monday, January 26, 2009
  • At 22 years old (23 in March), for the first time in my life, I finally own a good gaming PC that can play anything that is released, on high settings.
    I'm not trying to brag or boast, but I was always at least one generation behind the current hardware when I would build/upgrade my rig.  Just a couple years ago I "upgraded" my old P4 1.5 GHz machine to an Intel Prescott 3.02 GHz with one GB of DDR2 and an ATI Radeon 9800 Pro on an AGP 8x bus.  I was ecstatic that finally, after over two years, I'd be able to play Doom 3. 

    But now, I make decent money for myself, and can buy myself fairly nice things, despite living in a sinkhole.  I am now tickled when I run auto-detect on Far Cry 2 and it reccomends ultra-high settings.  Hell, even Crysis reccomends High settings as well, and runs smooooth.  And one of my most anticipated shooters, F.E.A.R 2: Project Origin, plays goooood.

    I'm really not trying to brag or sound like a douche, but I'm just wanting to share my excitement.  It's really something I've been wanting to do for a while, and since the i7 Intel chips came out very recently, I felt now was as good a time as any.  I'm also really happy that my ASUS board didn't fry.

    With all that said, here's the specs:
    Antec 900 Gaming Case
    Cooler Master Ultimate 700W PSU
    ASUS P6T Deluxe Mobo
    Intel Core i7 Nehalen 2.66 GHz LGA 1366 Quad Core
    6 GB Triple Channel G.Skill 12800 DDR 3 Memory
    BFG Tech NVidia GTX 280 1 GB GDDR3 PCIe 16x Video
  • Thursday, January 15, 2009
  • Looking over the comparisons, I seem to notice there's a decent handful of L4D, CS:S, and TF2 players on here, and thought it might be neat to have a Steam group for MyFellowGamers. 
    What does everyone else think?  Granted it takes virtually nothing to set up a group, but would anyone actually keep up with it?  Would anyone be interested in playing together?
  • Monday, December 29, 2008
  • I started playing WoW around September for the first time.  And it's definitely not something I'm proud of.  People never believe me, but I only play for the social interaction.  No, not to interact with random jerk-offs all over the country, but to play online with my girlfriend, her brothers, and my roommate.
    It's true, all the time if we ended up in the same room, everyone would be talking about WoW, babbling about raids and instances and leveling up your protection talents and being only 200 gold away from getting your flying mount and blahblahblahblahBLAH!!! 

    So I play now, and it's somewhat enjoyable I guess, but once I hit level 30, it seriously just started to feel like work.  I even bought Lich King and I had to ask myself "Why?".  I haven't even made it to Outland yet, which is essentially where the first expansion starts.  I never feel good when I'm playing the game unless my friends are there, which is tough cause they're all nearly maxed on their levels and I'm not even halfway there.

    I also try to disown myself from the general WoW community.  It's pretty irritating to me that as soon as a WoW players discovers that you play, suddenly the conversation for the next 25 minutes is about what server you play on, what class and race you are, what level you've hit, and where and how you should quest and level up. 
    Personally, I don't give a crap if you can hit level 80 in less than two weeks, if you have the best PvP gear, or if you have the most DPS on your server.  It's not interesting because it's not real!  It's not real life, it's not who you really are, and I'm certainly feeling no connection to you as a person because we play on the same server.

    So there.  Rant over.  And just in case some of you are curious, I guess I'll share:
    My chars name is Jipjap.  He's a level 39 Orc Warrior on the Perenolde server.  I spend most my talents in Fury and I also enjoy running around with no pants.
  • Friday, December 19, 2008
  • http://tinyurl.com/4hezfr

    It's Christmas time, so of course that means it's time that I start buying myself stuff.  Last  year, I bought myself an ASUS laptop and a 40" Sony Bravia.  Well, the day my laptop comes in, my desktop computer fries.  Bye bye trusty 'ol single-core 3.02GHz Prescott processor.  So long 'ol faithful Radeon 9800 Pro.

    Now that I got a new job that pays pretty decent (for my needs), and here I am looking at a $1200 wishlist that I just put together this week, and I shake my head about how I'll have to wait til I pay off my car and TV before I can consider actually buying it.  Sad part is that I'll probably just say "screw it" and start ordering that stuff here in January or February anyway.  I hate myself sometimes.
  • Thursday, December 4, 2008
  •      While I definitely have my favorite radio stations to listen to (mostly classic rock, in case you guys are wondering), there's almost an equal amount of time that I spend listening to game music and remixes.  Someone once asked me why that is.  Why do I enjoy just listening to music when I could be silently singing songs to myself?  The answer was simple.  Radio music tries to tell you something, or make you think.  Game/Movie music is trying to make you FEEL something.

         A lot of fantastic masterpieces have come from games.  I'm not going to gush about Uematsu because everyone on this site is probably familiar with his work already and there's plenty of praise that goes around the it's pointless to even really comment on.

         Being that Metal Gear Solid is my favorite game franchise, I fell in love with Harry Gregson Williams' tunes that he was able to turn up for Snake Eater.  The slow but twangy bass lines as you sneak through the jungle were just absolutely perfect.  He also captured the emotions in Guns of the Patriots just as well with the Old Snake theme.  Very touching.
         Some songs in games just make me feel motivated to push forward with everything I got.  The Corneria and Space Armada themes in Star Fox are a shining example.  Also, the level music for Kid Icarus just screams adventure.  And it goes without saying how epic the Wily theme is in Mega Man 2.
         However, my favorite game song has to be the Gangplank Galleon theme from the first Donkey Kong Country.  It starts out as an uppity pirate jingle, till it slowly fades and kicks your rear with an awesome drum roll, rising back up with just a deep grungy bass line.  That one song just gave me the perfect feeling of "after everything I just been through, it all comes to this".  I find myself purposefully prolonging the fight just so I can listen to the awesome song.

         I ask from the viewers of this site to list off some of your personal favorite game songs.  Yes yes, we all know about the Super Mario theme and Zelda, but what about some of the great songs in popular games that don't get their right amount of love?
  • Thursday, November 20, 2008
  • Since I noticed Justin has been playing L4D, I decided that I'd like to invite everyone who has it on steam to play with me!
    My steam id is: stonetheforbidden
    I got a headset and everything!  It'll be fun.
  • Wednesday, November 12, 2008
  • I generally blame my uncle for getting me hooked into games in general.  In the early days he was the one to introduce me to the large lush library of Lucas Arts adventure games that had existed.  I had played Maniac Mansion on the NES, but it wasn't until my uncle had shown me The Secret of Monkey Island on his Mac PowerPC.  I was instantly addicted.
    Looking back I'm not sure why I liked these adventure games so much.  Perhaps it was the satisfaction of finally figuring out what combination of items and actions came together to equal progression in the game.  Maybe it was the deep involving storylines and dialogue between characters that really made it feel like a Choose Your Own Adventure book.  The Monkey Island series is classic, but it was really games like Day of the Tentacle, Sam n' Max Hit the Road, and most of all Full Throttle that really got me excited.
    Lately, adventure games are dwindling at best.  The only titles I can think of are from Telltale Games with the Strong Bad's Cool Game for Attractive People and most importantly the revival of Sam n' Max.  It's a great start to bring back adventure titles, but it's hardly a revival as it stands.
    It saddens me to think back about when Full Throttle 2 got canned, and the decline of adventure games is what caused Warcraft Adventures to get the can as well. 
    Perhaps it's cause these games have virtually no replayability value in them.  Most generally, the puzzles never change, and there's almost always just one ending.  But perhaps it's why you'll watch the same movie again or why you read a book that you've already read.  You just want to experience it again.  I know so few people personally who can name ANY of these adventure titles, and that saddens me a little.
  • Thursday, November 6, 2008
  • For as much as I play games, people are often surprised that I don't play/like a lot of RPG's.  Personally I could care less when a new Final Fantasy or Dragon Warrior comes out.  It's not necessarily the RPG elements themselves that turn me off from these games (though thats a big part of it), but rather that I can't really feel attached to any of these characters.

    Taking a setting like Final Fantasy's or Warcraft's in which magic and ninja-elite warriors are norm, I fail to see how I can feel personally involved in any of it.  I don't feel a personal struggle with the characters when the solution is to "Fight more monsters til you fight better and also buy better weapons and spells".  Not to mention that most RPG's are very linear storyline wise, and the outcome will eventually be the same regardless.  This tends to confuse me when people say how RPG's have such amazing stories.  I would say they're elaborate, but they're not dynamic in the least.  Whats going to happen is going to happen, and because of this, games like Final Fantasy feel more like storybooks with a few minigames thrown in (of which I am talking about the battle system).
    On a related note, I generally hate the battle systems of Final Fantasy (yes I know you've heard this one before).  It's not necessarily the random battles that irk me (though thats part of it), but rather the fact that they actually pull you away from the main game.  FFXII fixed this a bit, but even since the early days when you encountered an enemy, you're taken to a different background, different layout, and in some cases (especially in FFVII), your characters' models change drastically.  If you're going to use a menu-based fighting system, look at games like Chrono Trigger on how to handle your encounters.

    I think, more importantly though, I don't feel like I could ever BE the character.  I myself am a very tall, lanky, and physically weak fellow, who just happens to be human.  Therefore, I'll never relate to a 300 lb Orc with a super-mega-explosive-fire-death-axe who can also summon a giant dragon from space named Bahamut.  Games like Fallout and Ace Combat are much more my style.  They make me believe that I, in some parallel universe, COULD be that person.  Playing through Ace Combat 4 or 5 and listening to fellow pilots raving about how much more confident they are in their planned victory with you at their side is just such an awesome feeling that I wish more games were able to contain. 

    Fallout is also similar in this respect.  The leveling system in Fallout makes sense to me.  Your guns don't suddenly do more damage just because you're a higher level.  A low-level character with a plasma rifle and hardened power armor stands just as good a chance as any.  Plus, you're able to make your own decisions and determine your own outcome, adding very much a human element.  Plus, the enemy encounters never take you away from the current screen you're in (unless you want to count encounters on the map screen, you nitpicker ;) )

    I don't at all blame people for loving RPG's and Final Fantasy and Warcraft.  I can certainly see their appeal.  I'd just rather stick with my guns (literally).
  • Thursday, October 30, 2008
  • I can't remember the last time I been in this rut.  I honestly have no idea what to do.  Why all of a sudden has this been brought upon me?  You might as well ask me to choose my favorite parent (Dad, easy). 
    Curse you, epic timeline.  Curse you.  I know not how long I will live but I worry it will not be long enough.  How can you ensure that I'll be able to get my fill of Little Big Planet AND Fallout 3, while still managing to find time for Rock Band 2?  Cuuuurses...
  • Sunday, October 26, 2008
  • I am sadness.  I have 6 Gamestop locations in my town of Springfield, MO.  Last Friday I get a call that Little Bit Planet would actually be in stock the next day.  I was ecstatic, having originally been under the impression that I wouldn't have the game til Monday or Tuesday.  However, my excitement was met with soul-crushing dissapointment.  Every Gamestop in town got copies of the game in for the reserves... EXCEPT THE ONE THAT I PRE-ORDERED AT!!!
    Words can not describe my frustration.  Of all the luck, I choose the one location that didn't get ANY copies in.  I'm not sore that I have to wait until Monday, thats not a huge deal.  I'm just ticked that the odds stacked up against me on this one.
    Not to mention that I tend to preorder games less than a week before a game comes out, just in case of a chance for a delay.  Ha, jokes on me!

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