Wednesday, November 12th 2008
Looking back I'm not sure why I liked these adventure games so much. Perhaps it was the satisfaction of finally figuring out what combination of items and actions came together to equal progression in the game. Maybe it was the deep involving storylines and dialogue between characters that really made it feel like a Choose Your Own Adventure book. The Monkey Island series is classic, but it was really games like Day of the Tentacle, Sam n' Max Hit the Road, and most of all Full Throttle that really got me excited.
Lately, adventure games are dwindling at best. The only titles I can think of are from Telltale Games with the Strong Bad's Cool Game for Attractive People and most importantly the revival of Sam n' Max. It's a great start to bring back adventure titles, but it's hardly a revival as it stands.
It saddens me to think back about when Full Throttle 2 got canned, and the decline of adventure games is what caused Warcraft Adventures to get the can as well.
Perhaps it's cause these games have virtually no replayability value in them. Most generally, the puzzles never change, and there's almost always just one ending. But perhaps it's why you'll watch the same movie again or why you read a book that you've already read. You just want to experience it again. I know so few people personally who can name ANY of these adventure titles, and that saddens me a little.
Where has my point n' click adventures gone?
I generally blame my uncle for getting me hooked into games in general. In the early days he was the one to introduce me to the large lush library of Lucas Arts adventure games that had existed. I had played Maniac Mansion on the NES, but it wasn't until my uncle had shown me The Secret of Monkey Island on his Mac PowerPC. I was instantly addicted.Looking back I'm not sure why I liked these adventure games so much. Perhaps it was the satisfaction of finally figuring out what combination of items and actions came together to equal progression in the game. Maybe it was the deep involving storylines and dialogue between characters that really made it feel like a Choose Your Own Adventure book. The Monkey Island series is classic, but it was really games like Day of the Tentacle, Sam n' Max Hit the Road, and most of all Full Throttle that really got me excited.
Lately, adventure games are dwindling at best. The only titles I can think of are from Telltale Games with the Strong Bad's Cool Game for Attractive People and most importantly the revival of Sam n' Max. It's a great start to bring back adventure titles, but it's hardly a revival as it stands.
It saddens me to think back about when Full Throttle 2 got canned, and the decline of adventure games is what caused Warcraft Adventures to get the can as well.
Perhaps it's cause these games have virtually no replayability value in them. Most generally, the puzzles never change, and there's almost always just one ending. But perhaps it's why you'll watch the same movie again or why you read a book that you've already read. You just want to experience it again. I know so few people personally who can name ANY of these adventure titles, and that saddens me a little.
- Posted: 11/12/2008 8:11 pm
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Comments
I totally love day of the tentacle though. I did a replay session about 2 years ago and i still love the game. There is even something about the graphics that I love too. Very old school graphics but they still add a ton of character to the game.