• Professor Layton and the Curious Village
  • -vs-
  • Advance Wars: Dual Strike
  • Professor Layton and the Curious Village is better than Advance Wars: Dual Strike
    Overall Comparison
    I'm comparing these two games because I started AW after I finished Professor Layton.

    Even though Prof Layton was just a bunch of puzzles, it was fun to randomly pick up and run through a handful of puzzles.  AW though is really testing my patience.  Maybe I'm not very good at this type of game, but it might just be a little too slow paced for me.  AW is all turn-based strategy, so you have all the time in the world to think about your next move.  What that also means is that if you lose, you have to go through all the slow stuff again to get back to where you were.  And that includes dialogue.

    I just have to talk about the dialogue in AW.  It's terrible!  Phrases similar to "wicked sick" make constant appearances and it pains me to even see it on the screen for that split second.  The dialogue of Professor Layton was charming and full of, well, Britishness.  AW could definitely use some Britishness; a little touch of charm for the dialogue.

    AW is still a good game though, but for my morning commuting, Professor Layton was a much better fit.
    3 0 3

Comments

  • I never played AW, not being a huge fan of strategy.  However I LOVED Layton.  I didn't care about the stories or characters that much, but I just loved the puzzles.  It's like those old riddles in elementary school that we were given as extra credit every once in a while.  Forget math and think matchsticks!  I would've done those assignments for free!
    Stone
    Stone  Level 26JournalistWeblog CommenterIt's All RelativeAlways Right
    11/17/2008 10:11 am
  • I'll agree, but this isn't to say that Layton was great.  I played through the entire game and beat every puzzle, but in the end, I was left completely unsatisfied.  The storyline was alright, but too simple.  The puzzles would be more challenging if I were younger, but sometimes the game was a little too picky about answers (i.e. the matchstick puzzle with the dog).

    The worst part for the industry: although I didn't hate it, I didn't love it either.  For me, it has no replay value and I would never buy a sequel.  On the other hand, this wouldn't prevent me from recommending it for middle-school and young high-school students who want a challenging game that helps stimulate problem solving.
    mikkl
    mikkl  Level 11
    11/30/2008 10:11 am
    • Yea, I pretty much agree with all your points about Layton.  It was "fun" to play, just because it was easy to pick off the puzzles quickly.  The only satisfaction I got from it was when I did 100% of the puzzles.

      Even though I'm a decent ways beyond high-school kids, I still did enjoy it on some level.  There were times where it did feel kinda juvenile, but I guess that part of me that wanted to get 100% got the best of me and made me beat the game.
      justin
      justin  Level 29It's All RelativeJournalistWeblog CommenterAlways RightExtra Commentary
      11/30/2008 12:11 pm

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