Prototype 
Wanted: Weapons of Fate Overall Comparison Both of these games feel like budget titles to me in there own way. They get some stuff right, but then a lot of other stuff just doesn't feel like it has the same polish on it.
Wanted had cool moments with the shooting and the story part of it wasn't half bad. It kinda did one thing kinda right, which is this whole cover and shooting thing. Problem is, that's all the game was, for the around 4 hours it took to beat it. Nothing more than taking cover and shooting the entire time.
Prototype is the same in its repetition. You fly/run around, kill some stuff and just keep doing that. It has a great system of all these little goals to accomplish which can keep you playing for a while if you're a 100% guy like I can be sometimes. You can upgrade your moves, which is cool, but there are far too many separate moves and it's hard for me to actually use them all in battle. I usually just use the same couple over and over until I make everything dead.
Story-wise, they are both interesting enough. Wanted was a cool continuation of the movie. Prototype goes with the Bourne Identity "who am i" kind of stuff the entire time and slowly shows you bits and pieces of your past as you play, which can be motivating enough to keep you playing to see what the deal is.
Prototype gives you more bang for your buck. Wanted is a short game and there isn't much reason to 100% it, so you won't be playing it for long. Protype isn't that bad of a game. It's also not that great of a game, but it can still be enjoyable.
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