Monday, February 23rd 2009

Suggestion time (again)

Since I love the site and would like to see it improve, I have a few suggestions.  Comments and criticism very welcome, along with suggestions of your own.

1) User messaging - So I can make stupid suggestions more privately, maybe. =P
2) Gaming account name support - It would be cool to be able to add games to your profile and show the name you use.  For example, I could add EVE and put Raskol Romanovich in a corresponding field.  Even better would be the ability to limit showing your ID's only to friends.  Even betterer would be the ability to toggle which ones to keep friends-only and which to show publicly.
3) Game map/mod support (?) - Not necessary, and a bit complicated.  Within a game's page, there could be a listing of its own levels and mods and ranking votes (maybe no comments, but just positive votes).  For example, Warcraft 3 would have a ranking for DOTA, Element TD, etc.  Halflife 2 would have CS:S, Portal, TF2, etc.  Then, I could vote for CS:S and Portal to move them up in the rankings.

Comments

  • 1 and 2 should definitely be done at some point, so I will add them to my todo list.  3 is kinda complicated, but when the site gets big enough, I will spend some time and do cool stuff like this.

    Right now, I'm trying to focus on the core of the site and improving that as much as I can before I start adding new "nice to have" features.  I'm working on a friend invite system so you can let your friends know about the site and, if they sign up, you get an achievement =)
    justin
    justin  Level 29It's All RelativeJournalistAlways RightExtra CommentaryWeblog Commenter
    2/23/2009 1:02 pm
  • i think 1 and 2 are great ideas, things that I actually would use. not to terribly sure if id use 3 too often though.
    GeneBit
    GeneBit  Level 23JournalistIt's All RelativeWeblog Commenter
    3/13/2009 9:03 am

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mikkl
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Recent Game Comparisons

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    Gorging myself on dots and fruit was never my thing.  With Donkey Kong, I could avoid barrels, take on a hulking Gorilla, and save a princess all in a day's work.  Each level had different goals and designs while Pacman was limited to walls, dots, and ghosts.

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