• Call of Duty 4
  • -vs-
  • Call of Duty: World at War
  • Call of Duty 4 is better than Call of Duty: World at War
    Overall Comparison

    Infinity Wards 'Call of Duty 4: Modern Warfare' is arguably one of the best Xbox 360 games to be released in 2007. I expect 'Call of Duty: World at War' to expand upon this, however, I was left dissapointed.

     

    World at War brings the player back to the much recycled World War II genre of FPS, throwing you alongside hoardes of allies, against hoardes of enemies in a frantic experience that can now be shared online unlike Modern Warfare. But, as interesting an addition as online co-op is, it is still only a gimmick. World at War fails to expand upon Infinity Wards FPS franchise, and instead, provides up with a splitting image of Modern Warfare pulled into the past and with some mud thrown in for good measure.

     

    Some would argue that this was a good move by Infinity Ward: Modern Warfare was a hit success, and to make a sudden change now could ruin the Call of Duty series for good... The problem with World at War is that it simply does nothing new, on purchasing the game, you don't feel like you've bought a game, just an add on for the original Modern Warfare.

     

    The guns you unlock are different, the maps are different, and there are some new perks to throw into the mix. But the gameplay has only minor changes. There is nothing new here to grapple with, and although the online multiplayer is addictive, it doesnt feel anymore exciting.

     

    Basically, the decisive issue with World at War that ruined the game for me was bad gameplay mechanics. Online matched were plagued by machine gun firiing players, the rifles played very little part in the matches. The low rate of fire for the rifles was expected, nevertheless the damage-to-rate-of-fire could have been increased alittle to allow players keen for accuracy to pull off a good number of kills with the rifles. Which leads me to a further qualm... The rifles and submachine guns seemed to have the same accuracy and recoil, which reminded me of Tom Clancy: Rainbow Six Vegas where players could kill each other across the map easier with shotguns than sniper rifles.

     

    Lastly, there us a notable lack of communication online, even on modes like 'War' and 'Capture the Flag', although this is not perhaps due to the game itself, it ruins the online experience.

     

    Conclusively, I think that World at War is a slight set back from the formidable Modern Warfare. The game brings nothing new to the competant COD player, and as such, only has value if you are particular to the WWII genre of FPS. Even so... WWII fans may still be dissapointed.

    6 2 5

Comments

  • I was really excited when they announced World at War.  I expected it to be a different game than Modern Warfare.  After I received the beta I jumped in, played it, and was disappointed.  I agree it should of been released as a expansion pack because of how they just built it on top of MW.  I know it's a WW2 shooter but the weapons couldn't of been worse, during the beta to get a few frags you will need to use a machine gun.  After a few hours with it, I totally gave up.
    dnode
    dnode  Level 3
    1/12/2009 8:01 am
    • Yup! Your right on there, it just didnt feel like a full new game to me. Which is odd considering Half Life 2: Episode 1 & 2 felt like new games to me although not much had changed between them and HL2. But yeah, there was nothing new here for me.
      1/14/2009 4:01 pm
  • Awesome review, I agree whole-heartedly
    ryan
    ryan  Level 13
    1/14/2009 3:01 pm
  • Personally, I like the W@W online better because I am better at it for some reason.
    Dervy
    Dervy  Level 3
    1/18/2009 11:01 am

Leave a Comment

Hey man, you're not signed in! Sign in or create an account here!
Or comment with Facebook
ubiquitous
level 7
Add as friend

Agreeing Users

Disagreeing Users

[x]