Metal Gear Solid 
Silent Hill Overall Comparison Another random comparison.
Metal Gear Solid was a feast for the eyes when it first came out on Playstation. The graphics were almost jaw dropping for a game on that console. The concept itself was also new, and had a distinct charm about it.
Silent Hill was also new; survival horror games had never really been explored other than by the makers of the Resident Evil games. Silent Hill in contrast was darker, disturbing, and psychologically twisted, contrasting greatly with Resident Evils gore shock and jump tactic. However, Silent Hill had sub-par graphics, and let itself down on minor game play issues.
Metal Gear Solid had smooth animations, the game constantly kept itself fresh by introducing honed down accessory game play mechanics such as new weapons, additional stealth accessories, and multiple, varying, boss battles.
In contrast, Silent Hill kept along its same twisted path; the school would be grey and foggy one minute, and rusted and black for the next half. After that? Jog down to the hospital, where it begins grey and foggy, and works its way into rusty and dark... There isn't a lot of variation in the gameplay.
Nevertheless, in conclusion, its difficult to say which game is better. Sure the graphics in Silent Hill are terrible, but the use of fogging enhances the scary experience. The gameplay is someewhat bad also: The protagonist has trouble aiming and shooting weapons, and the camera locks, jolts, and refuses to move at times. Yet again, the way the camera follows your character from behind a wheelchair, or from a jaunty corner, adds to the sense that your being watched, and enhances the experience. But Metal Gear Solid just beats it for me, theres not alot of trouble with the camera, or the weapons, and I couldnt really put the game down - with Silent Hill, I could do easily - due to either being totally scared, or because I had to trek all the way through the same building for the third time...
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Comments
However, much like the Resident Evil series, Silent Hill 1 and 2 were plagued by terrible voice-acting. Everything was either over or very very mellow-dramatic, especially in the voice of Harry.
But just how Resident Evil is infamous for "Jill Sandwiches", I believe Silent Hill brought us this wonderful line:
"Huh, whats that? Hmm... Radio. Whats going on with that radio?"
It's also possible that I liked Silent Hill a bit more because it's more open-ended Metal Gear, which I found to be too linear. I played Silent Hill again a few years after I beat it, but was never drawn to doing the same for Metal Gear.